RosterTotal Penalty Property
This has been left in for backwards compatibility and decimal values are rounded upwards.
Instead use Roster.Penalty (which is a double).
Definition
Namespace: ASAP.NRP.Core
Assembly: NRP (in NRP.dll) Version: 3.49.0+964b2dfb493dfda37da83e5373992cb1cc934e98
Assembly: NRP (in NRP.dll) Version: 3.49.0+964b2dfb493dfda37da83e5373992cb1cc934e98
C#
[ObsoleteAttribute("Use Roster.Penalty (which is a double) instead.")]
public int TotalPenalty { get; }VB
<ObsoleteAttribute("Use Roster.Penalty (which is a double) instead.")>
Public ReadOnly Property TotalPenalty As Integer
GetC++
public:
[ObsoleteAttribute(L"Use Roster.Penalty (which is a double) instead.")]
property int TotalPenalty {
int get ();
}F#
[<ObsoleteAttribute("Use Roster.Penalty (which is a double) instead.")>]
member TotalPenalty : int with get